Stanway in Colchester

Basics of ten-pin bowling

Basics of ten-pin bowling
During a game, each player takes turns to roll bowling balls along a flat surface called a 'lane' in order to knock down skittle-like objects called 'pins' that stand at the end. Typically, players will take ten turns, called 'frames', rolling twice in each frame.

• Because of the size of the ball and the spacing of the pins, it is impossible for the ball to strike every pin. Players must deflect the pins into one another to knock down more pins.
• The lane is bordered on either side by 'gutters', lowered channels that collect wayward balls. If the ball enters a gutter, a player will score zero points for the roll. This is known as a 'gutter ball'.WE DO NOT HAVE THE GUTTERS UP!
• Before the lane, there is a 5m 'approach' in which players can take a run-up.
• If a player knocks down all ten pins on their first roll, they are awarded with a 'strike' and the frame is completed.
• If a player fails to knock down all the pins on their first roll, they then take a second roll. Only the pins that were not downed on the first go are left standing.
• If the player knocks down all the remaining pins on their second roll, they are awarded a 'spare'.

Here are some guidelines on Scoring:

The game of Ten Pin Bowling is split into 10 frames, and each frame is split up into two shots. Each frame score is combined with the previous frames to give you a points total. There are special rules in the way that each frame is combined with the previous frames – more of this later. Here is an example of the very first frame with score: 11
The number seven on the left is the first shot at the pins. Obviously 7 pins were knocked down. The number two on the right was the second shot in the frame, and in this frame you try to "convert" the frame, or in other words knock the rest of the pins down. The number nine at the bottom is the combined score of the two shots. This score carries forward to the next frame.

Here are the first three frames in this game:

So we have the 9 from the first frame carried forward. Looking at the second frame we can see that the first shot got 6 pins and the second shot was a spare marked with a /. A spare means that the very next shot can also be added to this frame’s score (think of it as a bonus). The next frames first shot was a 7, so for the second frames pin total we need to add 9 from the previous frames (in this case one frame), 10 from the second frame and 7 from the third frame. This gives a second frame total of 26. The third frame was not converted and so only the pins from the third frame are added to the previous frames total. This now gives us a score of 35 in the third frame. The scoring continues until 10 frames have been played, remembering that in the 10th frame a strike would give two more bowls and a spare gives one more bowl.